Assemble Your Allies And Compete As For Honor Season Four is Now Available

Written by Contributor

November 15, 2017

Ubisoft announced that For Honor Season Four, Order & Havoc, is launched on all available platforms last November 14. Order & Havoc will bring plenty of new content to For Honor including the brand-new 4v4 Tribute mode, two news heroes, two extra maps, new customization items for all heroes as well as ranked 4v4 Dominion play, which will come later in the season. Tribute mode and the new maps will be free for all players at the start of Season Four. The new heroes – the lethal Aramusha and the savage Shaman – will be immediately playable for season pass holders tomorrow, and for all players on November 21 for 15,000 Steel each.

With the launch of Season Four, there has never been a better time to jump onto the battlefield. Season Four’s offerings include:

  • New Team Based Modes – Tribute mode introduces a new objective-based mode to For Honor. Players will fight for control of three distinct Offerings placed throughout the map. Finding and securing those Offerings at their teams’ designated Shrine awards unique team wide buffs, forcing players to make strategic choices on where to place their Offerings. In addition to Tribute, For Honor competitive play will continue to grow with the introduction of Ranked Dominion mode later on within the season. Players will be able to team up with friends to compete in online Dominion matches for a chance to win in-game rewards.
  • New Heroes – Rounding out the Samurai and Viking factions, the Aramusha (Samurai Hybrid) and Shaman (Viking Assassin) join the fray. The Aramusha capitalize on the mistakes of their opponents and punish them with a never ending flow of fast attacks in every direction. The Shaman are fierce and aggressive warriors who are strongest when on the offensive. Pouncing on their opponents like wild beasts, they become more deadly as their opponents bleed out onto the battlefield.
  • New Maps: Market Town and The Gauntlet join the selection of multiplayer maps. A Samurai village, Market Town is a densely populated maze of twisting alleys. The stilt houses sit above the water, and necessitate a push skyward, creating multi-tiered neighborhoods at varying elevations. Players can navigate the vertical maps through a system of zip lines throughout the map. The Gauntlet represents the Viking Capital, an imposing fortress perched high on a hill, protected by a defensive gauntlet. Few have made their way into the Viking citadel, none have made it back out.

Developed by Ubisoft Montreal in collaboration with other Ubisoft studios,* For Honor offers an engaging campaign and thrilling multiplayer modes. Players embody warriors of the three Great Factions – the bold Knights, the brutal Vikings and the deadly Samurai – fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilize the unique skills and combat style of each hero to vanquish all enemies who stand in their way.

For more information about For Honor, please visit forhonorgame.com and follow us on Facebook at facebook.com/ForHonorGame and on Twitter at twitter.com/ForHonorGame.

 

For the latest on For Honor and all Ubisoft games, please visit ubiblog.com.

*Associate Ubisoft studios are Quebec, Toronto and Blue Byte.

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