Quake II RTX is the world’s first game that is fully path-traced, a ray-tracing technique that unifies all lighting effects such as shadows, reflections, refractions and more into a single ray-tracing algorithm. The result is a stunning new look for id Software’s Quake II, one of the world’s most popular games, originally launched in 1997.
Quake II RTX includes the first three single-player levels of the beloved PC gaming classic. Gamers that already own Quake II can experience the whole game in its entirety, including multiplayer deathmatch and cooperative multiplayer modes, all fully path traced.
The game was published by LightSpeed Studios, is available now on Steam and from NVIDIA. More details, including a Quake II RTX technology explainer video, as well as a Quake II RTX trailer, are available at www.nvidia.com.
“We are giving Quake II back to gamers with a bold new look, as Quake II RTX,” said Matt Wuebbling, head of GeForce marketing at NVIDIA. “Ray tracing is the technology that is defining the next generation of PC games, and it’s fitting that Quake II is a part of that.”
One known issue: If a non-RTX user connects to an RTX server, they will crash if a flare gun is used by an RTX user.
Quake II RTX is available now. Grab it on Steam or Nvidia’s website as a free download.